This looks like it should work, but it doesn’t. It’s not because I’ve used an outright wrong adapter, say a USB-C to mDP adapter in the...
Continue reading...Style, Setting, and Sequels: Musings On John Wick
This is (obviously) not the long-promised “shrinking as a creator” post. I will get to that one, but to open 2024, I wanted to do something...
Continue reading...It’s not quite 2024 for me, but it is for some folks. Happy New Years, everyone! (4/4 of the Holiday 2023 art series)
Continue reading...It’s almost the end of 2023, which means it’s time for the yearly status update! https://www.xcvgsystems.com/2023/12/end-of-year-2023-status-update/
Continue reading...Gap Year Part 2: Pandemic Time
The second part of Gap Year, a three-part illustrated novella that ties into the Outliers and Outsiders series of games, is out now- just in time for Christmas!...
Continue reading...I’ve unpublished the last of my Android games from Google Play. Most have probably been hidden for a while since they all target outdated API versions....
Continue reading...CommonCore 6.0.0 Preview 1, the first preview release of the Firene (6.x) series, has been released https://github.com/XCVG/commoncore/releases/tag/6.0.0-pre1
Continue reading...Minor updates to Safety and Security at the Liberty Macvonden Building, The Crystal Tower, and Shattered 2 have been released. For the most part, these are...
Continue reading...after months of work I have a slap fight
Continue reading...SE7ENGOKU Economy Update Demo Released
A new SE7ENGOKU update is out, bringing in an inter-level screen and upgrade system! https://xcvg.itch.io/sevengoku/devlog/618610/se7engoku-economy-update-devlog
Continue reading...So, Unity has backtracked. What does that mean for me? Not much, really, so I’m not going to do a big long post on it. I’m...
Continue reading...Unity: My journey and my take
It’s an exaggeration to say my experience with the Unity engine is synonymous with my journey in game development, but not by much. I started using...
Continue reading...Will probably do a longer post on the whole Unity situation this week but… it’s another reminder that you are beholden to your engine vendor as...
Continue reading...CommonCore 5.0.0 Released
After a bit of a documentation-related delay, CommonCore 5.0.0 is now released! https://github.com/XCVG/commoncore/releases/tag/5.0.0
Continue reading...Looks like it’s the end of the line for my last Android games on Google Play. They’ve been phasing in new target API requirements and on...
Continue reading...you have to make the game Released
Check out my entry to So Bad It’s Good Jam 2023, you have to make the game (if that doesn’t show up as a link, try...
Continue reading...SE7ENGOKU Spiral 2 Demo Released
The SE7ENGOKU demo I alluded to in my last post is now released! Check it out here: https://xcvg.itch.io/sevengoku
Continue reading...An updated demo of Project D759/SE7ENGOKU is coming. Not a ton of visual changes but a lot of gameplay tweaks that make it play a lot...
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