Postmortem for A Decade Of Jank is out tl;dr this is the last SBIG game from me but it’s not done yet https://xcvg.itch.io/guildford/devlog/1640551/looking-back-on-a-decade-of-jank-the-game

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CommonCore R7 is here, with minor changes over R6 and targeting Unity 6.3 LTS. https://github.com/XCVG/commoncore/releases/tag/7.0.0

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Finally, the Shattered 3 postmortem (kinda) https://xcvg.itch.io/shattered3/devlog/1574975/whats-happening-with-shattered-3 tl;dr it was cancelled, I might get back to it, but still a lot of unknowns and it isn’t...

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The yearly status update for 2025, now available at a store near you! End Of Year 2025 Status Update – XCVG Systems

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Almost a year after CommonCore R6.2, here is R6.3 with not much added https://github.com/XCVG/commoncore/releases/tag/6.3.0Next will probably be R7.0.0 targeting Unity 6.3 LTS (skipping Unity 6.0 entirely)

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I did actually start a Christmas project this year, but I kept procrastinating on it and even now that I’ve started it’s just not coming together...

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Gina as Dame Aylin and Sakura as Isobel. They’ve upped their costume game this year!

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Finished my postmortem for Boulder’s Gate/So Bad It’s Good Jam 2025: https://xcvg.itch.io/roxton/devlog/1018020/sbig-jam-2025-postmortem

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MVC-014S
MVC-020S
MVC-026S
MVC-037S

Some photos from a photowalk in Fort Langley (with @biggayzuck.bsky.social and jnn_bt) shot on a Sony Mavica FD-88 from 1999. I’ve had this camera for a...

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