CommonCore R6, formerly known as CommonCore Firene, is now released! This release marks a change in nomenclature and a change in how it will be released...
Continue reading...XCVG
The Eaget Box: A Thrift Store Curiosity
I found this weird thing at the thrift store. A box in the electronics section, with some USB ports, AV jacks, an a hard drive bay....
Continue reading...The Thunderbolt Compatibility Conundrum
This looks like it should work, but it doesn’t. It’s not because I’ve used an outright wrong adapter, say a USB-C to mDP adapter in the...
Continue reading...Style, Setting, and Sequels: Musings On John Wick
This is (obviously) not the long-promised “shrinking as a creator” post. I will get to that one, but to open 2024, I wanted to do something...
Continue reading...It’s not quite 2024 for me, but it is for some folks. Happy New Years, everyone! (4/4 of the Holiday 2023 art series)
Continue reading...It’s almost the end of 2023, which means it’s time for the yearly status update! https://www.xcvgsystems.com/2023/12/end-of-year-2023-status-update/
Continue reading...Gap Year Part 2: Pandemic Time
The second part of Gap Year, a three-part illustrated novella that ties into the Outliers and Outsiders series of games, is out now- just in time for Christmas!...
Continue reading...I’ve unpublished the last of my Android games from Google Play. Most have probably been hidden for a while since they all target outdated API versions....
Continue reading...CommonCore 6.0.0 Preview 1, the first preview release of the Firene (6.x) series, has been released https://github.com/XCVG/commoncore/releases/tag/6.0.0-pre1
Continue reading...Minor updates to Safety and Security at the Liberty Macvonden Building, The Crystal Tower, and Shattered 2 have been released. For the most part, these are...
Continue reading...after months of work I have a slap fight
Continue reading...SE7ENGOKU Economy Update Demo Released
A new SE7ENGOKU update is out, bringing in an inter-level screen and upgrade system! https://xcvg.itch.io/sevengoku/devlog/618610/se7engoku-economy-update-devlog
Continue reading...So, Unity has backtracked. What does that mean for me? Not much, really, so I’m not going to do a big long post on it. I’m...
Continue reading...Unity: My journey and my take
It’s an exaggeration to say my experience with the Unity engine is synonymous with my journey in game development, but not by much. I started using...
Continue reading...Will probably do a longer post on the whole Unity situation this week but… it’s another reminder that you are beholden to your engine vendor as...
Continue reading...CommonCore 5.0.0 Released
After a bit of a documentation-related delay, CommonCore 5.0.0 is now released! https://github.com/XCVG/commoncore/releases/tag/5.0.0
Continue reading...Looks like it’s the end of the line for my last Android games on Google Play. They’ve been phasing in new target API requirements and on...
Continue reading...